Homework: Due February 21st

Now that you have begun to see what your app looks and feels like from the perspective of your prospective user, it's time to learn from real people so you can gain insights into what they want and need from a product like the one you're designing.

Homework
1. Speak to at least 5 real people. Find as many people as you can that fit the demographic you are designing for. Spend at least 10 minutes learning from them. When possible get them to show you what they are talking about. 

- To help prepare for interviewing, read pages 9 and 10 (Interview Preparation and Interviewing for Empathy)

2. Empathize and understand what the people you speak to need and want

3. Write down the key observations and insights from each interview. 
- These are short, direct phrases and sentences that capture what you are seeing and hearing. 

4. Create a new persona and empathy map to accurately reflect the people you spoke to. 

5. Create a new storyboard to reflect your new personas wants and latent needs. 
- Really work through the entire sequence of the person using the app to accomplish the task the app helps with. 
- Use storyboarding as a high-level design tool: Identify the “pain points” – the places that the experience isn't good for the user – and redesign them to be better.  

6. Update your app name, definition statement, bullet-pointed list of key features to reflect the changes to your app. 
_____


Due February 21st 
Bring to class and upload pics to dropbox

• Key Insights from interviews 
• New Persona and Empathy Map
• New Storyboard
• New Definition statement & bullet-pointed features list